ADULTTALE
Source-led Russian-to-es-419 catalog review, followed by localized source sprites. The work combined character-register decisions with exact-ID handling and tightly controlled pixel edits.

Official artwork, used with permission.
The contribution
Catalog review, character-voice consistency, UI text and source-sprite localization.
Work in scope
- Reviewed the supplied active catalog against the Russian source and preserved developer-confirmed unused entries.
- Restored a character’s formal and informal address where the source distinguishes them.
- Localized embedded text while preserving image dimensions, non-text pixels and sprite structure.
Verification & scope limits
Delivered catalog and source-asset scopes, not a compiled or fully tested game. External contextual research remained limited; no runtime, rendering or full-game certification.
This record summarizes the localization work without reproducing game files, copyrighted dialogue, private correspondence, or unreleased assets. Project imagery is identified separately; neutral title presentations are not official game artwork.
Inside this project
ADULTTALE · Linguistic review
Character voice is more than choosing tú or usted
A recurring character’s Spanish dialogue used inconsistent forms of address.
ADULTTALE · Graphic localization
Localized text without redrawing the artwork
Text embedded in pixel-art UI and sprites could not be handled through the text catalog alone.
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