Game localization
Romantic Escapades
I worked on the Spanish UI, quests, items and story text in the game’s spreadsheets. The developer thanked me for the localization in the v2.1.2 announcement.
Independent localization
Official project artworkOfficial artwork, used with permission.
My contribution
Spreadsheet-based localization of UI, system text, quests, items and narrative.
What I worked on
- Kept terminology consistent across the narrative, quest, item and UI spreadsheets.
- Preserved spreadsheet structure, keys, variables, tags and internal references.
- Prepared map terminology and notes on the Spanish characters needed for integration.
Checks and limitations
The supplied spreadsheets and historical public credit do not confirm completion of the current build or in-game testing.
Public references
- Developer release notes (opens in a new tab)
Publicly thanked for Spanish localization in the v2.1.2 announcement.
CONTACT
What needs localizing?
Send me the game, version, and work you have in mind. We can discuss a sample and agree on the terms.